When You Join
Restrictions: � None, you may be in CSoR and in any other forum of your choosing.
Profile: �You MUST have a profile to be in CSoR. �Your profile MUST include:
What guild you are in or if you
are a freelancer
Your Dice
Your xp's
�If you are a slave or POW (only
during warring times)
Any
+ weapons, items, or enhancers you possess that are registered
�How many times you have been
resurrected
You
may never, at any time, place that you don't accept AA's, KA's or TA's
Example: �*CSoR* �"guild name" 4d36~455xp~400gp (any enhancers)
ALL
G.C.'s will be required to submit a full and updated roster to VGiselleV
on the first of every month . These rosters must include all members SNs
within the guild AND their current positions held within the guild (this
includes spies & assassins).
Notify VGiselleV with any change of SN for the GC's or
the SiC's. This ensures that you will receive missive and allottments from
the Forum.
ALL enhancers are required to be registered with the forum.
There will be NO transfer of enhancers from previous forums without express
permission from the Enhancer Regulator.
All wars between guilds must be recorded with the War
Minister. �Failure to do so can result in the loss of your position
within the forum!
IMPORTANT!
It has come to our attention that the moment anything untoward happens to
any particular GC, they have a tendancy to threaten and even pull their guilds
from their current forums, rather than handle the problem at hand like a
normal person. Instead, they choose to run. Be forwarned. If such a thing
as that happens, you as the GC, should be aware that ALL other forums within
the realm will be notified of your failure to comply, and or follow the rules
set within the forum of your own choosing. �Noone forced you to apply
your guild to this forum. �This is a priviledge. �Please treat
it as such and you will always be granted the help and advice needed to solve
nearly any problems that should arise.
Super- Naturals: �If you are an Archangel, Demon Lord, Master Vampire, Werewolf, Angel, Immortal (Highlander), Known Fantasy (AD&D ) Monster, or RIFTS supernatural creature, you qualify as a Super-Natural. � But what you are must be stated somewhere in your profile. �You get 4 dice and it takes 40 points to kill you. �You may be an assassin, but you will cut your dice in half, as well as for Priest/Priestess, and Healers.
Half-Breeds: �If you are a half-breed (a.k.a. half supernatural/half normal) then you qualify as a Half Super. �Which gives you 3 dice, 30 hit points, and you can be an assassin, but yet again, your dice must be knocked down to two. � Same for Priest/Priestess and Healer.
XP assignments for guilds that join: �Each guild will receive a monthly allotment of xp's based on the total number in the guild. Their first allotment of xp's will be at the rate of 1000x the # of members listed in their roster and 500gp's per member as well. �From there, they will receive a monthly allottment of 200xp's per member, and 250gp's per member.�